Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
46816
?
56193
?
62320
?
60478
?
49591
?
49595
?
42748
?
36234
?
57418
?
28862
Total damage to objectives
3585
868
1502
1403
247
303
9793
770
602
1284
Total damage to buildings
3585
868
1502
1403
247
303
9793
770
602
1284
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Seismic Shard (Q)

68xpressed

Thunderclap (W)

60xpressed

Ground Slam (E)

58xpressed

Unstoppable Force (R)

12xpressed

?

Malphite

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Granite Shield
?
Q
Seismic Shard
1
4
5
7
9
?
W
Thunderclap
3
14
15
17
18
?
E
Ground Slam
2
8
10
12
13
?
R
Unstoppable Force
6
11
16

Summoner spell

Most popular spells
?
?
51.8% WR(18748 Matches)
?
?
49.4% WR(3630 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Malphite
?
Garen
2.47KDA3.07
0.59%Kill Participation0.69%
0Vision Score0
49,591Damage Dealt49,595
0Max CS Advantage0
33CS in First 10 Minutes21

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in your favor.

You could use this early advantage to purchase items like:

?
?
0Max Level Lead0
Blue88,946G
Difference+94G
Red89,040G
?
19,094G
?
17,919G
?
18,062G
?
17,942G
?
15,929G
1,580G
1,163G
207G
722G
4G
17,514G
?
19,082G
?
17,855G
?
18,664G
?
15,925G
?